Kesha was Bird Remastered Version for ZX


It's all started in 2016, when I and my friend seen awful jam. We decided to make a game about white hacker going around, solving puzzles, but when we started working on the actual game play, it became very different to the original. 

CHIP8 platform is really fun to play with, but I eagerly wanted to see it running on real hardware. ZX sounds like nice and popular platform to start. (I think I still have my 128k somewhere at parents'). 

Another reason I'd like to test SDCC in action. (Yes, this is written in C with almost no assembly). 

Real hardware comes with real limitations though. Original ZX colour space, less RAM, less speed, it affected how remastered version looks like. 

Files

kesha.tap 39 kB
May 06, 2019

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